well, it seems like event handling is not my only problem. I followed the MSDN article to playing mp3s with DirectShow, but it doesn't seem like the conversion for LPCWSTR works so well. I can get the list of files in a directory fine, but as soon as I try to play the file, HL2 just crashes. It doesn't crash instantly, sometimes, it starts to play ... then about 5 seconds later, dies. sometimes it doesn't even start playing, just fails to do the FilterGraphBuilder->RenderFile but still crashes out with a memory error about 5-6 seconds later. It's thouroughly annoying =/
-Aditya On 9/23/05, Ian Warwick <[EMAIL PROTECTED]> wrote: > I doubt you would be able to handle WndProc messages, this would all be > done by the engine but I could be wrong. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Aditya > Gaddam > Sent: 23 September 2005 02:03 > To: [email protected] > Subject: [hlcoders] Accessing WndProc in HL2 SDK? > > Hi, > > I am trying to make an mp3 player for the mod I am part of. I have the > DirectShow part done, except for the fact that I can't handle events. > The only way MSDN describes handing the "I am done playing this file" > event is by accessing the WndProc message. But I dont really see this > anywhere in the files list? There is no real main.cpp or anything... > > Any help is appreciated. Also, if someone can point me to an alternative > to DirectShow, that would be awesome too. > > Thanks, > Aditya > -- > http://www.pixelfaction.com > AIM:ApeWithABrain > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > ==================================================================== > FusionPeople Ltd may monitor outgoing and incoming emails and other > telecommunications on its email and telecommunication systems. > > > ==================================================================== > This email and any files transmitted with it are confidential and intended > solely for the use of the individual or entity to whom they are addressed. If > you have received this email in error you are on notice of its status. Please > notify us immediately by return email if you are not the intended recipient > and delete this message. Please note that any views or opinions presented in > this email are solely those of the author and do not necessarily represent > those of FusionPeople Ltd. > > FusionPeople Ltd may monitor outgoing and incoming emails and other > telecommunications on its email and telecommunication systems. > > ======================================================================= > This message has been checked for all known viruses by MessageLabs, The > service does not scan any password protected or encrypted attachments. > FusionPeople Ltd accepts no liability for any damage caused by any virus > transmitted by this email. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- http://www.pixelfaction.com AIM:ApeWithABrain _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

