All I did was add hl2mp_bot_temp.cpp and hl2mp_bot_temp.h to the server
project and un commented the #ifdef etc around the bot parts so that it adds
them in the release code as well as the debug.

Works a treat :)

Paul

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Andrew (Bromfitsen)
> Sent: Sun 09 October 2005 23:43
> To: [email protected]
> Subject: Re: [hlcoders] SDK With bots question
>
> --
> [ Picked text/plain from multipart/alternative ]
> You need to add the bot_rullall() or whatever the global
> function is, from
> the SDK to the HL2MP. There may also be another few
> functions, but for the
> most part taking the SDK control functions and moving them
> into either your
> own file or a corresponding location in the HL2MP location
> should get you
> basic bots up and running.
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to