All I did was add hl2mp_bot_temp.cpp and hl2mp_bot_temp.h to the server project and un commented the #ifdef etc around the bot parts so that it adds them in the release code as well as the debug.
Works a treat :) Paul > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Andrew (Bromfitsen) > Sent: Sun 09 October 2005 23:43 > To: [email protected] > Subject: Re: [hlcoders] SDK With bots question > > -- > [ Picked text/plain from multipart/alternative ] > You need to add the bot_rullall() or whatever the global > function is, from > the SDK to the HL2MP. There may also be another few > functions, but for the > most part taking the SDK control functions and moving them > into either your > own file or a corresponding location in the HL2MP location > should get you > basic bots up and running. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

