Ahh ok then.

Also, your time zone is tomrow, so my email account
puts all your email at the end of my inbox (lucky for
unread filters)

--- "Michael A. Hobson" <[EMAIL PROTECTED]>
wrote:

> McKern:
>
> I can do web searchs as well as you. Probably
> better.
>
> That TWL article hasn't been correct or valid for
> over a year.
>
> I reckon you have not tried that method recently,
> have you ?
>
> As it happens, I have discovered a method that
> works,
> which is similar to the current Wiki instructions
> for
> Source debugging.
>
> You must set the debugging executable to:
>
<myinstallpath>\steamapps\<myaccount>\half-life\hl.exe
>
> The command arguments to:
> -game <mymod> -developer -allowdebug
>
> And the debug working directory to:
> <myinstallpath>\steamapps\<myaccount>\half-life
>
> Props to BAILOPAN of #sourcemod on Gamesurge for
> helping
> me figure out that I need to set the working
> directory
> as above.
>
> This procedure has enabled me to run a listen server
> in debug mode under MSVC .NET 2003.
>
> I haven't tried it yet, but I'm sure the HL1 HLDS
> procedure is similar.
>
>
> Adam \"amckern\" Mckern said:
> > http://articles.thewavelength.net/382/
> >
> > I hope it helps
> >
> > Adam
> >
> > --- "Michael A. Hobson"
> <[EMAIL PROTECTED]>
> > wrote:
> >
> >> Guys,
> >>
> >> I'm getting a crash whenever someone remotely
> >> connects
> >> over the internet the AHL:DC server, but no crash
> if
> >> they connect over a LAN.
> >>
> >> Attempting to debug this in MSVC using the
> steam.exe
> >> path and -applaunch 70, but MSVC seems to think
> >> nothing
> >> is happening at all, because the crash is not
> >> caught.
> >>
> >> I tried to use the hl.exe path, but launching a
> >> listen
> >> server that way came up with "filesystem.dll" not
> >> found.
> >>
> >> How the hell am I supposed to debug an HL 1 mod,
> >> please ?
> >>
> >> --
> >> Michael A. Hobson
> >> mike (at) crusader (dash) services (dot) com
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or
> view
> >> the list archives, please visit:
> >>
> >
>
http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> >
> > --------
> >
> > My Website http://www.ammahls.com
> >    Lead Programer NightFall
> http://www.nightfallmod.net/
> >       Developer of CST and ZHLT 3.0
> http://www.zhlt.tk
> >
> > This email has been sent from Adam McKern, and is
> not one of the many spam
> > bots that use my email address.
> >
> > If you receive an email that has not got this
> signature line, please
> > delate the email, and not respond in any way to
> it.
> >
> >
> >
> > __________________________________
> > Start your day with Yahoo! - Make it your home
> page!
> > http://www.yahoo.com/r/hs
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or
> view the list archives,
> > please visit:
> >
>
http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> Michael A. Hobson
> mike (at) crusader (dash) services (dot) com
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view
> the list archives, please visit:
>
http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--------

My Website http://www.ammahls.com
   Lead Programer NightFall http://www.nightfallmod.net/
      Developer of CST and ZHLT 3.0 http://www.zhlt.tk

This email has been sent from Adam McKern, and is not one of the many spam bots 
that use my email address.

If you receive an email that has not got this signature line, please delate the 
email, and not respond in any way to it.




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