-- [ Picked text/plain from multipart/alternative ] Do'h! It would have helped if specified the game directory in the SourceModsdirectory rather than by workspace. The Command Arguments should be dev -sw -game "D:\Program Files\Valve\Steam\SteamApps\SourceMods\MyMod" rather than -dev -sw -game E:\Documents\Programs\MyMod. It's working fine now.
Thanks for your responce anyway, Adam. On 11/10/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote: > > I find I can load MyMod through the Steam games list and was able to > create a shortcut for the desktop. I tried changing the debug settings in > Visual Studio to the same as the shortcut, adding the -dev and -swaurgments. > Not it runs fine. Whether I will be able to step through code and > such like, I guess I'll find out later. > > Thanks for your help anyway. > > On 11/10/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote: > > > > It will be interesting if there is a bug in the code, because I've not > > made any changes to it! > > > > I tried creating a shortcut for MyMod and I received a Windows program > > error; presumably the exception is still occurring. > > > > I have a feeling that it might be the new beta Steam UI as tried running > > recently under the new UI and I received the same Windows program error. > > This evening I shall try running MyMod with the old UI. > > > > On 11/10/05, Adam amckern Mckern < [EMAIL PROTECTED]> wrote: > > > > > > The access vilo normaly means you got a bug in the > > > code, and normaly means you have a memory leek! > > > > > > Try and run the MyMod through the desktop shortcut/my > > > games and see if it still crashes > > > > > > And of course hl2.exe wont have any debug symbols, its > > > the dll you want to have them. > > > > > > Adam > > > > > > > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

