-- [ Picked text/plain from multipart/alternative ] GMod mounts a few different GFC's when it starts up. Try running HL2DM and CS:S before running GMod (it might be that the gfc doesn't exist or isn't decrypted).
On 10/13/05, Jurgen Knops <[EMAIL PROTECTED]> wrote: > > Most modifications work fine right now, thanks. > Only one mod, Garry's Mod, has a problem. When it starts it said ( in > Windows ) "Extra App ID set to 320, but no SteamAppId." The only thing I > could do is clicking "OK". Then the game will be terminated. > > If I'm right, AppID 320 is Half-Life2 Deathmatch. I've changed the first > line of the batch to the location of the hl2.exe of Half-Life2 > Deathmatch.. > But the engine still says the same thing.. "Extra App ID set to 320.....". > > Anyone has an idea how to correct this? > > > - Jurgen Knops > > -----Oorspronkelijk bericht----- > Van: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Namens Artanis > Verzonden: donderdag 13 oktober 2005 19:00 > Aan: [email protected] > Onderwerp: Re: [hlcoders] Steam update broken HL2 mods? > > Hi > > I've noiced that when running mod map from Hammer everything works fine. > I think that Steam produces a problem here. > > ie. > M:\Steam\steam.exe -applaunch 220 -game > "m:\steam\SteamApps\SourceMods\project rtts" > > Does not work, but when I refere straight to "hl2.exe": > [from .bat file] > > @"M:\Steam\SteamApps\artanisvhe\half-life 2\hl2.exe" -dev -game > "m:\steam\steamapps\SourceMods\Project RttS" > > everything is okay. > > > Cheers > Artanis > > > It's still not working for me.. I've created a shortcut to my desktop > > without any result. On an IRC channel I've noticed that people could > > change > > the -applaunch id from 220 to 240 ( counter-strike: source ). It works, > > but > > still the most mods have errors like missed models etc.. > > > > -----Oorspronkelijk bericht----- > > Van: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Namens Teddy > > Verzonden: donderdag 13 oktober 2005 3:40 > > Aan: [email protected] > > Onderwerp: Re: [hlcoders] Steam update broken HL2 mods? > > > > An even easier workaround is to create a shortcut to the mod, and edit > > the -game path. Change the "program files" in the -game path to > > "progra~1" and it should work. > > > > Example: > > > > "C:Program FilesSteamSteam.exe" -applaunch 220 -game "C:program > > filessteamSteamAppsSourceModsdystopia" > > > > "C:Program FilesSteamSteam.exe" -applaunch 220 -game > > "C:progra~1steamSteamAppsSourceModsdystopia" > > > > On 10/13/05, Tony omega Sergi <[EMAIL PROTECTED]> wrote: > > > My hl1 mod doesn't even show up in the server browser anymore, and the > > > server keeps saying it needs to be restarted to get the latest update; > > but > > > it doesn't do anything. > > > > > > ---------------------------------------------------------------------- > INTERIA.PL | Kliknij po wiecej >>> http://link.interia.pl/f18c1 > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

