> Sounds likely. But the thing is that the decompiler didn't
> produce a .phy file.

Well it probably wouldn't have.  The PHY file is an output file (like
the MDL) not a source file.  The source for the PHY file is in an SMD
file and the qc file.  What I was saying is that your process for
decompiling/recompiling didn't produce a valid one.

> I was also unable to find one in the sample player models
> provided in the SDK.
> I read thru the .qc files looking for a hint as to where the
> phy file might be, but didn't find one. There must be one
> somewhere. The question is 'where?".


The phy file is produced by studiomdl when it finds a $collisionmodel or
$collisionjoints statement in the qc file.


Jay

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