VERC: http://www.chatbear.com/board.plm?b=390&v=flatold
An other good coding forum: http://www.hl2coding.com/forums/index.php

I'll hope you get some results there, success with it.


- Jurgen


-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens c0ldfyr3
Verzonden: donderdag 3 november 2005 18:36
Aan: [email protected]
Onderwerp: Re: [hlcoders] UTIL_DecalTrace...

I didnt know the ERC had a forums ?
Could you point me there pls ?

Thanks.

----- Original Message -----
From: "Adam "amckern" Mckern" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, November 03, 2005 4:31 PM
Subject: Re: [hlcoders] UTIL_DecalTrace...


> c0ldfyr3;
>
> The last post on decals (that i have archived) died.
> Try the erc forums, wavelength, or some where else you
> know that has a good strong programming support forum.
>
> Adam
>
> --- c0ldfyr3 <[EMAIL PROTECTED]> wrote:
>
>> Oh, and I tried WorldDecal too, no go, and
>> ProjectDecal etc etc !
>>
>> ----- Original Message -----
>> From: "c0ldfyr3" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Thursday, November 03, 2005 5:32 AM
>> Subject: [hlcoders] UTIL_DecalTrace...
>>
>>
>> > Hey all, I am trying to use UTIL_DecalTrace from a
>> server plugin.
>> >
>> > My problem is that the decal wont show up on the
>> ground or any walls.
>> > I know im tracing it right, because if I stand on
>> a box the decal is
>> > displayed...
>> > Im using MASK_ALL and COLLISION_GROUP_NONE, and I
>> am passing my players
>> > CBaseEntity for exclusion..
>> >
>> > Any help would be appreciated.
>> >
>> > Or, if there is a better way to do it, id like to
>> hear it !
>> >
>> >
>> > _______________________________________________
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>> > please visit:
>> >
>>
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>> >
>>
>>
>> _______________________________________________
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>
>
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