run a normal trace/raycast when there is a collision and store the data from
it instead


From: Teddy <[EMAIL PROTECTED]>
Reply-To: hlcoders@list.valvesoftware.com
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Calculating hitboxes from TouchTrace()
Date: Tue, 8 Nov 2005 08:26:34 +1000

Hi gang,

I'm having some trouble calculating which hitbox my projectile is
hitting via the GetTouchTrace() function. The trace returned by this
dosen't seem to return any hitbox data! Any ideas why there's no
hitbox info? Also any ideas for a workaround?

Cheers,
Teddy

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