Spektre wrote:

That's exactly why. It'd be a *huge* security hole if they opened the
source, while the game is still in major use. And they don't need to
open the source, that's what we have the SDK for ;)

I'm not sure that this is the case. If they used the proper
public/private pair encryption key mechanism for network transactions,
then there would be no security issue with packet snooping and whatnot.
The only concern is that open sourcing the product would allow people to
more thoroughly examine the code for security holes. On the other hand,
it would also allow people to more thoroughly patch these holes.

I don't think that Valve will ever release the Half-Life 1 source code
under GPL, simply because they're not proponents of open-source
licensing in general. Remember, Mr. Newell worked at Microsoft for 13
years. There is also a problem with the proliferation of the Steam
network. If the source code is released, players won't be forced to play
over Steam anymore, and thus anybody will be able to play Counter-Strike
for free. Even if Valve were inclined to release under the GPL, they
would stand to lose profit from it, as the vast majority of their
clients (probably more then half) are still using Half-Life. In short,
it's still way too early for Valve to release HL1 under GPL, I don't
think it will happen for at least another year, so stop asking! :D

--
Jorge "Vino" Rodriguez



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