You just have to cast those last two errors, I only
had the 2 errors in 2002, but never went to 2003 with
the 2.3 sdk.



--- [EMAIL PROTECTED] wrote:

> You're mixmatching the original 2.3 SDK with the
> patch set released by
> Valve (maintained at www.metamod.org).  I think.
>
>    ~dvander
>
> > It, 1:30 am, so forgive me if this has been
> discussed, but the 2.3 SDK
> > does not compile. Fresh install, no mods, .NET
> 2003:
> >
> > Error 1:
> >
> > d:\HL-SDK\Multiplayer Source\engine\cdll_int.h(72)
> : error C2011:
> > 'client_textmessage_s' : 'struct' type
> redefinition
> >         d:\HL-SDK\Multiplayer
> Source\engine\Sequence.h(18) : see
> > declaration of 'client_textmessage_s'
> >
> > I fixed above by puting in a couple of #defines.
> >
> > Error 2:
> >
> > d:\HL-SDK\Multiplayer
> Source\cl_dll\hl\hl_weapons.cpp(607) : error
> > C2440: '=' : cannot convert from 'const char
> *(__cdecl *)(unsigned
> > long)' to 'const char *(__cdecl *)(uint32)'
> >         This conversion requires a
> reinterpret_cast, a C-style cast or
> > function-style cast
> >
> > d:\HL-SDK\Multiplayer
> Source\cl_dll\hl\hl_weapons.cpp(618) : error
> > C2440: '=' : cannot convert from 'long (__cdecl
> *)(long,long)' to
> > 'int32 (__cdecl *)(int32,int32)'
> >         This conversion requires a
> reinterpret_cast, a C-style cast or
> > function-style cast
> >
> > 607:        g_engfuncs.pfnNameForFunction   =
> stub_NameForFunction;
> > 618:        g_engfuncs.pfnRandomLong         =
> gEngfuncs.pfnRandomLong;
> >
> > Is this a switch I need to set in VS?
> >
> > Bed now, me sleep...
> >
> > Jeff
> >
> > _______________________________________________
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> > please visit:
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>
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> >
> >
>
>
>
> _______________________________________________
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> the list archives, please visit:
>
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>
>


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