On 12/20/05, Gnolfo <[EMAIL PROTECTED]> wrote:
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> I'm bumping this thread to say that my mod still has this problem (HL2).  
> Nobody on the team can join a server together via our mod, though the steam 
> accounts are fine elsewhere (HL2DM, CS:S, etc).  My roommate can join if I 
> create a server, regardless of what sv_lan is, but it seems that anything 
> across the net gets rejected by steam.
>
> Any ideas?  Let me know if you need more details. I'm coming close to another 
> alpha build that we'll be trying again on, but it's not like I've done 
> anything to make a difference in that area between the last build and this 
> one.
>

The problem is hosting a listen server behind a NAT, two options ATM:

1: Install the dedicated server, it does not have this problem.
2: Have one of the other players, who is not behind a NAT, host the
listen server

I suppose you could, technically, remove the NAT device, or disable
NAT on the device. However as most NAT in these situations tend to be
modems doing either can be inconvenient :/

Jeff

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