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Hey hlcoders,

For animation testing purposes I am using the standard third person camera. 
Most animation seem to be called correctly as long as the correct activity is 
associated with them, however there is a problem with the (melee) attack. The 
attack animation does not play for the hosting pc's character on a listen 
server. The animations are correctly executed on a client however, which i 
believe rules out any potential qc file problems. I assume theres some 
condition that says if the entity is the servers player character, not to send 
the attack animation, but i cant find such a condition.

Any pointers would be appreciated, thanks :)

l3fty

www.warcrymod.com
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