When this happened to me, I loaded the "Source SDK" game from Steam and
changed game from my mod to another then back and it worked again.

Kevin

Matthew wrote:
> If I change it to just AppID then it says "Can't load
> FilesystemOpenDialog.dll."
> ----- Original Message -----
> From: "Charles Solar" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, December 23, 2005 4:58 PM
> Subject: Re: [hlcoders] "Extra App ID set to 211, but no SteamAppId"
>
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Arg, I cant stand people saying the only work around is the beta sdk.
>> Look,
>> go into your gameinfo.txt file in sourcemods/yourmod and change
>> "ToolAppID"
>> to just "AppID"
>>
>> Done
>>
>>
>> On 12/23/05, fjulll <[EMAIL PROTECTED]> wrote:
>>>
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> http://developer.valvesoftware.com/wiki/Main_Page
>>> Look under "Latest News" to the right.
>>>
>>> Create a shortcut with "-beta sdk" or open your steam installion folder
>>> in
>>> windows command console and run steam with the parameter "-beta sdk"
>>> making
>>> it "steam.exe -beta sdk"...
>>>
>>> On 12/23/05, Matthew <[EMAIL PROTECTED]> wrote:
>>> >
>>> > You said to use the beta sdk at the command line where is that?
>>> > Subject: Re: [hlcoders] "Extra App ID set to 211, but no SteamAppId"
>>> >
>>> >
>>> > > This is definitely a bug that everyone else has experienced.  The
>>> > > only
>>> > > workaround is to use the beta sdk ("-beta sdk" at the command
>>> line).  I
>>> > > strongly recommend that everyone go into Steam, right-click on
>>> Half-Life
>>> > > 2 and the Source SDK, choose Properties, Updates tab, and choose
>>> "Do
>>> not
>>> >
>>> > > automatically update this game".  That way, you can see if an
>>> update
>>> > > breaks anything for a few days before getting it.
>>> > >
>>> > > Kuja wrote:
>>> > >> After the recent sdk update, I noticed that neither Hammer, nor
>>> > >> Model
>>> > >> Viewer or Face Poser work. Hammer runs, but cannot find any
>>> > >> textures,
>>> > >> all three yield the error message in the subject. I have confirmed
>>> this
>>> > >> with the rest of my team.
>>> > >>
>>> > >> What's up?
>>> > >>
>>> > >> I realize that this isn't technically hlcoders-material, so I'll
>>> > >> pose
>>> a
>>> > >> relevant question in addition to my uncouth bug report.
>>> > >> Are there going to be project files for VS2005 and VS2003 for the
>>> 64bit
>>> >
>>> > >> source base?
>>> > >>
>>> > >> -Jeff Katz
>>> > >> Digital Paintball
>>> > >>
>>> > >> _______________________________________________
>>> > >> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>> > >> please visit:
>>> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>> > >>
>>> > >>
>>> > >
>>> > > _______________________________________________
>>> > > To unsubscribe, edit your list preferences, or view the list
>>> > > archives,
>>> > > please visit:
>>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>> > >
>>> > >
>>> >
>>> >
>>> >
>>> > _______________________________________________
>>> > To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>> > please visit:
>>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>> >
>>> >
>>> --
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>> --
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
>
>
> _______________________________________________
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> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>



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