What the mappers list?
----- Original Message -----
From: "Spektre" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, January 09, 2006 5:46 PM
Subject: Re: [hlcoders] [hlcoders]


First of all; take this to the mappers list next time, please.
Second. It's done with a couple of func_doors parented to each other,
and set not to render. The prop_dynamic is parented to the func doors,
to make it appear as if it's moving, when in actuality the entitys are
doing all the mechanical bits.
I hope that helps. :)

Talia

Matthew wrote:

Ok thanks
iginal Message -----
From: "Tim Holt" <[EMAIL PROTECTED]>
To: <[email protected]>; "Matthew" <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: Monday, January 09, 2006 5:38 PM
Subject: Re: [hlcoders] [hlcoders]


Try decompiling one of the HL2 maps with VMEX where it is used and you
should be
able to see how it's done.

Quoting Matthew <[EMAIL PROTECTED]>:

Hey I am making this map where I need the
models/combine_gate_Vehicle.mdl
to
open but I dont know how to make it work.  I put it as a
prop_dynamic and
set a trigger to open it but it didnt open help please.



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