Actually it's for extra blood decals, my client and server's r_decals cvar was set to one, so no matter what I did it always showed one decal then removed it. After changing r_decals it worked flawlessly =)
> Is it possible to have a decal entity that you can move around? I have never heard of such a thing, if you do let me know ! - c0ld -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Houston Sent: 12 January 2006 10:26 To: [email protected] Subject: Re: [hlcoders] Another Decal problem... -- [ Picked text/plain from multipart/alternative ] Is this for the player sprays? I hate how those dissapear after another is sprayed -- Draco -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

