Actually it's for extra blood decals, my client and server's r_decals cvar
was set to one, so no matter what I did it always showed one decal then
removed it.
After changing r_decals it worked flawlessly =)

> Is it possible to have a decal entity that you can move around?

I have never heard of such a thing, if you do let me know !

- c0ld

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Houston
Sent: 12 January 2006 10:26
To: [email protected]
Subject: Re: [hlcoders] Another Decal problem...

--
[ Picked text/plain from multipart/alternative ]
Is this for the player sprays? I hate how those dissapear after another is
sprayed

--
Draco
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders






_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to