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yes, core dumps, use gdb to open them, and then 'bt' to show the stack trace
I believe.
http://www.cim.mcgill.ca/~dudek/206/gdb.html

On 1/14/06, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
>
> if its anything like the windows overflow, i would go
> back, and look at any of the classes that have complex
> loops, with non iso breaks.
>
> Has Linux got anything like mdmp's?
>
> Adam
>
> --- Fabian Schreyer <[EMAIL PROTECTED]> wrote:
>
> > I finally compiled and linked a working linux server
> > binary, but while
> > all my simple testmaps are working without any
> > problems, a very
> > complex map (which works fine on windows) crashes
> > with this error:
> >
> > [EMAIL PROTECTED] srcds2]$  ./srcds_run -debug -game
> > blackdown -nomaster
> > +sv_lan 1 +maxplayers 12 +map strike
> > Auto detecting CPU
> > Using AMD Optimised binary.
> > Enabling debug mode
> > Auto-restarting the server on crash
> >
> > Console initialized.
> > Attempted to create unknown entity type
> > event_queue_saveload_proxy!
> > Game.dll loaded for "Half-Life 2 Deathmatch"
> > CSoundEmitterSystem::AddSoundsFromFile:  No such
> > file
> > scripts/level_sounds_e3_c17.txt
> > CSoundEmitterSystem::AddSoundsFromFile:  No such
> > file
> > scripts/level_sounds_e3_town.txt
> > CSoundEmitterSystem::AddSoundsFromFile:  No such
> > file
> > scripts/level_sounds_e3_bugbait.txt
> > maxplayers set to 2
> > maxplayers set to 12
> > Network: IP unknown, mode MP, dedicated Yes, ports
> > 27015 SV / 27005 CL
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/cattails.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/bramble001a.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/shrub_01a.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_rooftop/Sign_Letter02_Rus2002.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/shrub_01a.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/cattails.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/cattails.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/cattails.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/cattails.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/cattails.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> > (models/props_foliage/cattails.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> >
> (models/props_buildings/project_destroyedbuildings03_skybox.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> >
> (models/props_buildings/project_destroyedbuildings04_skybox.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> >
> (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> >
> (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> >
> (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> >
> (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
> > SOLID_VPHYSICS static prop with no vphysics model!
> >
> (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
> > Unknown command "sk_plr_dmg_crowbar"
> > Unknown command "sk_npc_dmg_crowbar"
> > Executing dedicated server config file
> >
> > ./srcds_run: line 344:  3491 Speicherzugriffsfehler
> > (core dumped) $HL_CMD
> > cat: hlds.3473.pid: Datei oder Verzeichnis nicht
> > gefunden
> > email debug.log to [EMAIL PROTECTED]
> > Do Dez 15 20:34:55 UTC 2005: Server restart in 10
> > seconds
> > Do Dez 15 20:34:56 UTC 2005: Server Quit
> >
> > I always get this "Speicherzugriffsfehler" which
> > means something like
> > "memory access error" in english. (The map wasn't
> > compiled with
> > -nolinuxdata)
> >
> > _______________________________________________
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> >
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> >
> >
>
>
> --------
>
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>    Lead Programer NightFall http://www.nightfallmod.net/
>       Developer of CST and ZHLT 3.0 http://www.zhlt.tk
>
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