I don't think that is possible. The low-level direct sound code is certainly not exposed in the source SDK.
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Michael Kramer > Sent: Sunday, January 29, 2006 8:15 PM > To: [email protected] > Subject: [hlcoders] Eax in half-life 2? > > -- > [ Picked text/plain from multipart/alternative ] Is it > possible to code EAX into Half-life 2 Without needing to get > the license for the full Source Engine? Because, im wanting > to contact Creativelabs and get into the EAX Developer's > Program, and get the EAX SDK and add EAX Effects into > Half-life 2, but I want to know if this is possible without > needing to license the whole Sourece Engine. > > -Thanks > Michael Kramer > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

