-- [ Picked text/plain from multipart/alternative ] Actually vangelis, I to have noticed a difference, but its at a more basic level then a diff machine would pick up. I was working with disassembling the compilled sdk dll's a month ago and I just picked my project up again and notice the new compiled dll's differ greatly at the 1's and 0's level.
How or why, I can not say, but the code I am looking at now is much different then it once was. On 2/15/06, Scott Loyd <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > I did a diff. of the code a few weeks ago, no changes. > > On 2/15/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Does the SDK get updated by Valve without an announcement or mention in > > Steam news? I could swear the HL2DM code generated by the Source > SDK > > just changed significantly in the last 4 weeks. For example, the > new > > Ragdoll Violence settings. Yet there's no mention of an update > since > > the 1/17/06 update in news. > > > > > > -- > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

