On Sun, 2006-02-26 at 22:20 -0800, Adam "amckern" Mckern wrote: > I have no idea what your trying to do...
Just a joke. :) The real point is, there's already a "SupportsPixelShaders_2_0()" call (and a "SupportsPixelShaders_1_4()" call) that you can use to find out what pixel shader model the card supports. Would be nice if there was a call to query 3.0 support as well. -John Sheu _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

