Background: there's a bug or missing feature that doesn't allow a mod to tell 
how many player slots are really in use by clients.  The mod can only tell how 
many slots have clients that have spawned into the server.  So I think I have a 
hack in place involving counting connections and disconnections.

This would be a lot easier if I made a FL_EDICT_IS_CONNECTED flag for 
m_fStateFlags but that's shared by the engine, so doing so seems questionable.  
Anyone know if adding new edict flags is allowed by the API?

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