Background: there's a bug or missing feature that doesn't allow a mod to tell how many player slots are really in use by clients. The mod can only tell how many slots have clients that have spawned into the server. So I think I have a hack in place involving counting connections and disconnections.
This would be a lot easier if I made a FL_EDICT_IS_CONNECTED flag for m_fStateFlags but that's shared by the engine, so doing so seems questionable. Anyone know if adding new edict flags is allowed by the API? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

