This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Does anyone know a simple way to change the bounding box depending on which team the player belongs to? The predefined values used in hl2dm are at the top of hl2mp_gamerules.cpp and I might be mistaken but I think they are used long before the player actually chooses his team. Ideally there would be some way to set them again in hl2mp_player.cpp, as the players team/model is chosen.
Any ideas? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

