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Does anyone know a simple way to change the bounding box depending on which 
team the player belongs to? The predefined values used in hl2dm are at the top 
of hl2mp_gamerules.cpp and I might be mistaken but I think they are used long 
before the player actually chooses his team. Ideally there would be some way to 
set them again in hl2mp_player.cpp, as the players team/model is chosen.

Any ideas?
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