> ObjectCaps( void ) {
> > return (BaseClass::ObjectCaps() & FCAP_IMPULSE_USE); }
I'm sure you meant:
return (BaseClass::ObjectCaps() | FCAP_IMPULSE_USE); }
You can also use FCAP_ONOFF_USE and FCAP_CONTINUOUS_USE to get different
call behavior. FCAP_USE_IN_RADIUS (use when close enough, but not
necessarily directly facing) also affects when you get called, but not
whether you get called at all.
Jay
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