-- [ Picked text/plain from multipart/alternative ] The facts: Spectator mode when I join the spectator team works flawlessly, but when I start playing my mod and die, the spectator camera gets stuck on my corpse and won't let me move at all. I can change spectator mode, even to first person view, but the camera doesn't move from that place.
My first guess was that the problem is caused by one of the dead/alive flags that the game sets (mainly m_iLifeState and pl.deadflag), but I have tried debugging _everything_ involving those two variables ( specially the IsDead() function in CGameMovement and the CanAccelerate() one ) and it still won't work. Does anybody have any ideas on what might be wrong? More specifically, what are the dead flags that must be set so spectator mode works flawlessly? Or that doesn't matter at all and I'm just heading the wrong way? Any input is welcome, thanks in advance. -- Vincent "Tanoku" Martà -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

