You are right, we do exactly that for HLDS and Source. You cannot do a
full static link however as the embedded kernel accessing functions then
crash on incompatible machines.

- Alfred

Jorge Rodriguez wrote:
> [EMAIL PROTECTED] wrote:
>> If you're using a newer version of gcc than the version the host box
>> came with, you may need to ship libstdc++.so, libc.so or others with
>> your game .so.  GNU/Linux does an absolutely abysmal job of helping
>> you in this respect.  There is, for instance, no way to fully
>> statically link a dynamically linkable library.
>>
> I was under the impression that you could link in libstdc++.a, and
> that
> would let you distribute your binary onto a box with an incompatible
> version of GCC. Correct me if I'm wrong.
>
> --
> Jorge "Vino" Rodriguez
>
>
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