Even though this is a map related topic, get the amb_geb to play from the camera - there is a field that says 'play from entity' in the amb_gen - simply enter the cameras name in that, and the sound will play from it 'hopefuly' fixing your issue - but for map realted problems www.interlopers.net is a very good place to start.
Adam --- Paul Ohanian <[EMAIL PROTECTED]> wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Hi, having a problem with a mod I'm working on. I'm > trying to play a non-attenuated / non-spatialized > sound from a server entity. We're using an Ambient > Generic entity to play a sound, but the "Play > Everywhere" flag doesn't work when using scripted > cameras. We're using this to play an intro > monologue while the several cameras fly around our > level. Any help would be appreciated. > > > Thanks, > Paul Ohanian > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- My Website http://www.ammahls.com Lead Programer NightFall http://www.nightfallmod.net Developer of CST and ZHLT 3.0 http://www.zhlt.info Team Lead - Prime - http://www.nigredostudios.com __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

