The hammer editor also likes to disregards the
selected brush's property page, after the first auto
save, and display the solids information even if it is
a entity, or grouped object

--- "Sebastian 'Darth.Hunter' Kreutz"
<[EMAIL PROTECTED]> wrote:

> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Hello again!
> So, we tried the workaround with a few guys and
> found some serious errors that we'd like you to know
> just in case they haven't been discovered yet. Might
> be some useful input for the upcoming SDK fix.
>
> While studiomdl seems to be working fine again using
> the workaround, Hammer is having massive problems.
> It starts up properly, but when trying to load a
> map, it returns the following error:
>
> "Failed to load default scheme file. The map views
> may be missing some visual elements."
>
> And indeed, only the 3D viewport is working. The 2D
> viewports are pitch black. In addition, Hammer
> crashes on every occasion. We couldn't find any
> pattern in the crashes since it once happened while
> scrolling through the model list or by simply
> clicking at random GUI elements.
> I hope this feedback is of any use. Patiently
> waiting for a fix to start working again ;o)
>
> Greetings,
>
> Darth.Hunter
> TNE mod leader - http://thenewera.invisiongamez.com
> --
>
>
>
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>
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>
>

--------
My Website http://www.ammahls.com
   Lead Programer NightFall http://www.nightfallmod.net
      Developer of CST and ZHLT 3.0 http://www.zhlt.info
         Team Lead - Prime - http://www.nigredostudios.com

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