-- [ Picked text/plain from multipart/alternative ] I've implemented multiple gamerules classes...with 1 deriving from the other http://www.plastic-warfare.com/code/hl2mp_gamerules.cpp http://www.plastic-warfare.com/code/hl2mp_gamerules.h http://www.plastic-warfare.com/code/pwteam_gamerules.cpp http://www.plastic-warfare.com/code/pwteam_gamerules.h The thing is my mod works fine when I'm running under the CPWBaseRules but it crashes under CPWTeamRules and CPWOccupyRules (Derived from CPWTeamRules & also is a network class)
Does anyone know why this is happening? -- ts2do -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

