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I've implemented multiple gamerules classes...with 1 deriving from the other
http://www.plastic-warfare.com/code/hl2mp_gamerules.cpp
http://www.plastic-warfare.com/code/hl2mp_gamerules.h
http://www.plastic-warfare.com/code/pwteam_gamerules.cpp
 http://www.plastic-warfare.com/code/pwteam_gamerules.h
The thing is
my mod works fine when I'm running under the CPWBaseRules but it crashes
under CPWTeamRules and CPWOccupyRules (Derived from CPWTeamRules & also is a
network class)

Does anyone know why this is happening?

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ts2do
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