The C++ ABI implemented in GCC 4.x differs significantly from 3.x, I am
amazed the binary even loads. You will need to use the 3.x series of GCC
to compile your mod.

- Alfred

[EMAIL PROTECTED] wrote:
> I've updated the KI list with the code issues that prevent compiling
> on gcc 4:
>
>
http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List#Mod_fails_
to_compile_with_gcc_4.x
>
> Unfortunately there are now run-time issues.  The first big issue is
> that every time you respawn, your vision is stuck very close to the
> ground.  This seems to be very similar to the long-standing "#15
> Deeper Underground" HL2DM bug as listed on the
>
http://forums.steampowered.com/forums/showthread.php?s=&threadid=248425
> HL2DM bug list page, however it occurs every time.  Crouching and
> uncrouching fixes the issue.
>
> Has anyone else seen this?  I may try reverting to gcc3.x...
>
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