Okay, so I found a much better way to handle the down scaling for my
aircraft. I changed the phys_timescale to 0.125 to coincide with my new
1/8 scale instead of trying to modify gravity and the force of the
engines and lift from the wings. Is this how you went about the scale
down? The aircraft fly just fine now with no twitching and no excessive
inertia. However, now that I feel confident that victory is mine, I try
to adopt the exact changes to my vehicles only to find that their wheels
absolutely do not want to act the same, instead behaving incredibly
bouncing and ready to tip the vehicle over at any second. It probably
has something to do with gears and springs now...
John Sheu wrote:
On Sun, 2006-06-11 at 20:59 -0700, Tim Holt wrote:
Justin that looks pretty sweet btw - but let's see you hit an asteroid & get
some real physics going :D
That's my project, BTW :-P
And yeah, physics is in that, the whole nine yards. FYI that's at 1/40
scale.
-John Sheu
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