You can get the vector position of the point of collision in a
trace_t, it's tracename.endpos

On 6/15/06, John Sheu <[EMAIL PROTECTED]> wrote:
Are there any model traces that give the actual point of collision,
instead of just the 0.0f-1.0f value in a trace_t?
IPhysicsCollision::TraceCollide() seems like a good candidate, but not
quite, as it doesn't give me the point of intersection.

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