Maybe everyone's forgotten but a while back when I was trying to debug the original HL2DM Physical Mayhem bug, I was trying to track down why dm_steamlab intermittently spewed huge amounts of "VPhysics Collision detection getting expensive, check for too many convex pieces!" messages.
Purely by chance I just found it what it is - the little room with the AR2 has this door of broken bricks in a sawtooth-ish shape. When you walk in the room holding an item in the grav gun, it causes those messages to scroll rapidly by. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

