Maybe everyone's forgotten but a while back when I was trying to debug the 
original HL2DM Physical Mayhem bug, I was trying to track down why dm_steamlab 
intermittently spewed huge amounts of "VPhysics Collision detection getting 
expensive, check for too many convex pieces!" messages.

Purely by chance I just found it what it is - the little room with the AR2 has 
this door of broken bricks in a sawtooth-ish shape.  When you walk in the room 
holding an item in the grav gun, it causes those messages to scroll rapidly by.

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