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Dag nabbit :( Nearlly got a some more info out of him :P

On 7/4/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> You can expect it as soon as it is ready and not a moment before :)
>
> - Alfred
>
> Ryan Sheffer wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > So can we expect this update in acouple weeks? ;)
> >
> > On 7/3/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> >>
> >> There will be a new, special, appid for multi-player Source engine
> >> apps that don't directly derive from a particular game (so rather
> >> than using the basic 220 you will have a new number). This new app
> >> depends on some SDK work before it will be enabled.
> >>
> >> - Alfred
> >>
> >> Tony "omega" Sergi wrote:
> >>> So, what does this mena? There isn't going to be an hl2mp gcf
> >>> anymore?
> >>>
> >>> Cuz hl2sp is 220 and hl2mp is 320..
> >>>
> >>> So are they going to share the same cache?
> >>>
> >>> --------------
> >>> -- omega
> >>> Heroes of Excelsior
> >>> http://www.heroesofexcelsior.com
> >>> Blackened Interactive
> >>> http://www.blackened-interactive.com
> >>>> -----Original Message-----
> >>>> From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
> >>>> Sent: July 3, 2006 6:51 PM
> >>>> To: [email protected]
> >>>> Subject: RE: [hlcoders] SteamAppId Update
> >>>>
> >>>> You should wait for the next SDK update to make this change unless
> >>>> you need to use functionality released in the recent Episode One
> >>>> engine update. This SDK update will walk you through the update
> >>>> process properly. Using 220 is still perfectly fine to do.
> >>>>
> >>>> - Alfred
> >>>>
> >>>> Justin Krenz wrote:
> >>>>> I just want to give everyone a heads up that the SteamAppId in
> >>>>> your mod's gameinfo.txt should be either 320 or 240, not 220.  I
> >>>>> just received an e-mail from Alfred Reynolds in reply to my
> >>>>> inquiry about a fix that was supposed to go into HL2 regarding my
> >>>>> mod.  My mod was still using 220 for it's SteamAppID, and thus,
> >>>>> it was not running off of the latest HL2 engine.  I know there
> >>>>> are others out there who are still using 220 and need to change
> >>>>> it.
> >>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>> archives, please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives, please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> __________ NOD32 1.1454 (20060321) Information __________
> >>>>
> >>>> This message was checked by NOD32 antivirus system.
> >>>> http://www.eset.com
> >>>
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> >
> > --
> > ~skidz
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--
- Benjamin Davison
--

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