When making maps, with a func_door as my platform, and
setting the move value higher then 120 units/s the
player would be left under the platform, and travel at
around 100 units/s - the jerky movemnt was not
noticable, but it was very sad to see the platform way
above you and you moving up on an 'invisable'
platform.

So this might be prediction code?

Adam

--------
My Website http://www.ammahls.com
   Lead Programer NightFall http://www.nightfallmod.net
      Developer of CST and ZHLT 3.0 http://www.zhlt.info
         Team Lead - Prime - http://www.nigredostudios.com

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