1. You could create a full screen panel which is a popup and make it topmost on the vgui surface 2. SetCursor(dc_blank)
Yahn -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Sheu Sent: Sunday, July 09, 2006 3:38 PM To: [email protected] Subject: Re: [hlcoders] Key Binding On Tuesday 04 July 2006 12:23 am, John Sheu wrote: > Referring to cdll_int.h: > > // key trapping (for binding keys) > > virtual void StartKeyTrapMode( void ) = 0; > > virtual bool CheckDoneKeyTrapping( int &buttons, int &key ) = 0; > > So, I suppose that these are used when binding keys. How do they work? Played around with them. As you might guess, I'm coding a binding interface. Still have two issues: 1. Can't seem to completely trap events; mouse clicks, for example, still register on VGUI elements. 2. How the heck do you hide the cursor? -John Sheu _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

