Jeffrey "botman" Broome wrote:
Jeremy Swigart wrote:
--
[ Picked text/plain from multipart/alternative ]
I thought I had read somewhere that someone (zombie horde mod?) has
set up
bots that don't use client slots. Is this true? Either way I was
wondering
if anyone knew if this could be done in such a way that doesn't
deviate too
much from how normal bots are implemented. I'm doing bots for a mod
and the
subject has come up to use non client bots in a certain game mode.
Any info
or suggestions is appreciated.

Just make them NPC entites (like the normal AI enemies in the single
player game).  NPCs don't take up a client slot.

--
Jeffrey "botman" Broome

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


Is that NPC entites is possible for HL1 engine?

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to