Ok, so I've followed the instructions at [1]. Now I have an npc_citizen that spawns somewhere on the map, and then proceeds to sit down on a chair using the Actbusy system - great! But now the citizen stays seated even when the trigger starts the LCS/VDC which instructs the citizen to stand (and then talk). The talking works fine, just the standing up doesn't.
Also, the citizen follows the player around once he/she sees the player. How can I stop that? Thanks! Thomas [1] http://developer.valvesoftware.com/wiki/Actbusy --- Aaron Schiff <[EMAIL PROTECTED]> wrote: > Actbusy is the answer Regards, Thomas _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

