Ok, so I've followed the instructions at [1].

Now I have an npc_citizen that spawns somewhere on the map, and then proceeds
to sit down on a chair using the Actbusy system - great! But now the citizen
stays seated even when the trigger starts the LCS/VDC which instructs the
citizen to stand (and then talk). The talking works fine, just the standing up
doesn't.

Also, the citizen follows the player around once he/she sees the player. How
can I stop that?

Thanks!
Thomas

[1] http://developer.valvesoftware.com/wiki/Actbusy

--- Aaron Schiff <[EMAIL PROTECTED]> wrote:
> Actbusy is the answer


Regards,
Thomas

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to