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Hi,

  I have looked in wiki about creating panel and display messages on frame.  Is 
this the same for in game dialogue?  How can the dialogue present options to 
users and allow them to choose options?

  Thanks,
  Adrian

Aaron Schiff <[EMAIL PROTECTED]> wrote:
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See http://developer.valvesoftware.com/wiki/VGUI:_Making_GameUI_Panels
Other than that, you're on your own on catching commands and setting cvars
with it

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ts2do
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