-- [ Picked text/plain from multipart/alternative ] I was originally having a crash every time I made ANY choice on the assert menu, but I figured out why. After that I was less worried about the assert and commented it out.
Thank you all for the input. Grant (L. Duke) On 7/26/06, Robbie Groenewoudt <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Physcannon likes to assert everything that isn't predicted (for example > every damn server-entity) > Just comment that assert > > On 7/26/06, [EMAIL PROTECTED] <[EMAIL PROTECTED] > > > wrote: > > > > Please post an mp3 of yourself explaining the jpg. > > > > That was a joke. > > > > Paste a stack trace. > > > > At 2006/07/25 04:28 PM, LDuke wrote: > > >-- > > >[ Picked text/plain from multipart/alternative ] > > >I compiled the HL2DM SDK codebase with no changes. When I shoot a > > >func_physbox with the gravity gun I get this error: > > >http://img386.imageshack.us/img386/5002/assertcb2.jpg > > > > > >The map is one room, with 6 func_physboxes, 4 player spawns, and a > > >light_environment. > > > > > >Grant > > >(L. Duke) > > >-- > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

