Scuzzy,

This list is for developers of modifications, not sever admins.

Kindly direct your tech support to the creators of the third party
addition.


-Kuja
 mailto:[EMAIL PROTECTED]

Sunday, July 30, 2006, 6:01:50 PM, you wrote:
> Charles Solar:
>> Read the discussion, you can setup your gameinfo file to get vac working

>   I had previously read through the discussion and followed the links you
> provided which lead to
> (http://developer.valvesoftware.com/wiki/VAC_for_Mods) which ultimately led
> me to, spelled out, replacing "SteamAppId 220" with "SteamAppId 320".  Is
> that the discussion you were referring too?  Since I am hosting the game and
> not developing it Option #1 does not apply to me.  Option #2 was my only
> possibility.  Option #2 did not fix the problem.  I still get "Connecting to
> Steam Servers successful.  Vac secure mode disabled."  This is why I was
> asking Alfred what the official position is and why VAC stopped working for
> mods.

>   If you can help me Charles I'm more then willing to listen.  Are you
> basically saying that the mod's development team must implement option #1?
> And if they do implement option #1 won't that mean they'll have to make a
> release every time Valve makes a steam update?

> Thanks



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