Scuzzy, This list is for developers of modifications, not sever admins.
Kindly direct your tech support to the creators of the third party addition. -Kuja mailto:[EMAIL PROTECTED] Sunday, July 30, 2006, 6:01:50 PM, you wrote: > Charles Solar: >> Read the discussion, you can setup your gameinfo file to get vac working > I had previously read through the discussion and followed the links you > provided which lead to > (http://developer.valvesoftware.com/wiki/VAC_for_Mods) which ultimately led > me to, spelled out, replacing "SteamAppId 220" with "SteamAppId 320". Is > that the discussion you were referring too? Since I am hosting the game and > not developing it Option #1 does not apply to me. Option #2 was my only > possibility. Option #2 did not fix the problem. I still get "Connecting to > Steam Servers successful. Vac secure mode disabled." This is why I was > asking Alfred what the official position is and why VAC stopped working for > mods. > If you can help me Charles I'm more then willing to listen. Are you > basically saying that the mod's development team must implement option #1? > And if they do implement option #1 won't that mean they'll have to make a > release every time Valve makes a steam update? > Thanks > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

