-- [ Picked text/plain from multipart/alternative ] I added -allowdebug the the launch options and it doesn't make a difference. I am also running in a window, and not seeing any error messages. Just does a ding and vanishes. (That's for the debug release only.. release works fine from steam menu)
On 8/6/06, Eric Van Huss <[EMAIL PROTECTED]> wrote: > > [ Converted text/html to text/plain ] > > -allowdebug doesn't seem to work for me in steam. > > Make sure you run your source game in a window to see any error message. > Won't > see it in fullscreen. > > Running debug mode through the debugger does work though as said before. > > Eric > > > > ------------------------------------------------------------------------------ > From: "Jay Stelly" <[EMAIL PROTECTED]> > Reply-To: [email protected] > To: <[email protected]> > Subject: RE: [hlcoders] Launching Mod from Steam doesn't work > Date: Sun, 6 Aug 2006 18:13:06 -0700 > >For a debug build you either need to be in a debugger or running with > >the -allowdebug commandline argument. Otherwise the engine is supposed > >to validate that none of the binaries are debug builds. It's not > >supposed to crash, however; you should get a message box with an error. > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of > > > Paul Peloski > > > Sent: Sunday, August 06, 2006 4:25 PM > > > To: [email protected] > > > Subject: [hlcoders] Launching Mod from Steam doesn't work > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] I've got the > > > same problem as Steve, hl2.exe crashes (with no error) > > > immediately after playing the Valve intro video (about the > > > time it would load my mod DLLs). Here's some more > > > information, hopefully it will help solve our problem.. > > > > > > The mod will launch and not crash from Steam OR Visual Studio > > > ONLY if I attach a debugger (ie, windbg or manually attaching > > > VS.net while the game is loading). It seems hl2.exe doesn't > > > want to load the mod DLLs unless a debugger is attached. > > > > > > This crash dump was made in my half-life 2 deathmatch folder: > > > http://hl2ctf.net/~sinbad/Steam__2803__2006_8_6T23_11_47C14656.mdmp > > > > > > I'm using appid 320, not 215, because HL2CTF shares a lot with HL2DM. > > > > > > I'm using the latest (Aug 04) SDK code as a base for the mod. > > > > > > Thank you, > > > > > > Paul. > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

