Use -march=pentium3 like I said on the KI page. At 2006/08/11 11:39 AM, Louka Outrebon wrote: >-- >[ Picked text/plain from multipart/alternative ] >we have managed to compile the binary. A lot of the valve code has some >linux error... Don't forget VALVe programmers that linux is CASE SENSITIVE >for File names ! however these errors are not very hard to fix. > >But when we wanna launch the linux server with the bins, it loads HL2 DM >binaries, cause I think mine crash.. Maybe because SteamAppId has changed >to 215? > > >On 8/11/06, Scott Loyd <[EMAIL PROTECTED]> wrote: >> >> does it run without crashing? >> >> Chris Harris wrote: >> > -- >> > [ Picked text/plain from multipart/alternative ] >> > the other coder for our mod got our code to compile for linux in the new >> > sdk. He had to mess with the makefile or something. I didnt really know >> > because I don't touch the linux compile with a ten foot pole. >> > >> > On 8/11/06, Scott Loyd <[EMAIL PROTECTED]> wrote: >> > >> >> ARCH_CFLAGS=-mtune=i686 -march=pentium -mmmx -msse -msse2 -O3 >> >> >> >> To Valve: >> >> #0 0x00000000 in ?? () >> >> #1 0x035f306f in CModAppSystemGroup::Create () from bin/engine_amd.so >> >> #2 0x036eb68f in CAppSystemGroup::Run () from bin/engine_amd.so >> >> #3 0x035f36cd in CDedicatedServerAPI::ModInit () from >> bin/engine_amd.so >> >> #4 0x00dbfbc8 in CDedicatedAppSystemGroup::Main () from >> >> bin/dedicated_amd.so >> >> #5 0x00de8013 in CAppSystemGroup::Run () from bin/dedicated_amd.so >> >> #6 0x00de8013 in CAppSystemGroup::Run () from bin/dedicated_amd.so >> >> #7 0x00dbff6e in main () from bin/dedicated_amd.so >> >> #8 0x00dc08a0 in DedicatedMain () from bin/dedicated_amd.so >> >> #9 0x08049078 in main () >> >> >> >> Louka Outrebon wrote: >> >> >> >>> -- >> >>> [ Picked text/plain from multipart/alternative ] >> >>> Ok I know that Linux is not fully supported bythe new SDK Release. >> >>> >> >>> However I do really need a linux build so I tried. I tried with the >> >>> valvewiki workaround >> >>> ( >> >>> >> >>> >> >> >> http://developer.valvesoftware.com/wiki/Source_SDK_Known_Issues#SDK_Does_Not_Compile_Under_Linux_.28Since_8.2F4.2F2006.29 >> >> ) >> >> >> >>> and I got to correct the hl_sdk project file to get compilation begin. >> >>> >> >>> However I'm having some issues with the compiler. >> >>> It seems that it needs to have SSE activated though I cant get it >> >>> >> >> activated >> >> >> >>> on GCC. >> >>> I tried to mess with the compiler options without any results. >> >>> >> >>> Hope some one could help me! >> >>> >> >>> Thanks >> >>> >> >>> Outrebon Louka >> >>> -- >> >>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list archives, >> >>> >> >> please visit: >> >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>> >> >>> >> >>> >> >>> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> >> >> >> > -- >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >-- > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders
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