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Thanks for the info guys. While digging on the code i came up with a
question:
What is the difference between the following 2 activities:
1) ACT_GESTURE_RELOAD_SMG1
2) ACT_RELOAD_SMG1
A better question would be when would i want to use #1 instead of #2 and
what would be the visual differences.
Thanks


On 8/17/06, Michael Chang <[EMAIL PROTECTED]> wrote:
>
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> If you're using HL2MP then it would be found under hl2mp_player.cpp with
> SetAnimation. SetAnimation parses the animation command given to it, then
> decides which animations to blend together.
>
> You'll notice two sets of commands.
>
> A "Gesture" is anything to do with arms (reloading, shooting, swinging
> crowbar). A "Sequence" or "Posture" is anything to do with legs (running,
> crouching, jump).
>
> Hope this helps!
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