I am using appid 215, with a fresh build of the august
sdk.

When ever i change levels in single player i end up
crashing out to the constructor in beam_shared.cpp

Has any one else experinced this?

I cant for some reason run normal hl2 gcf maps to test
if its just my use of the change level entitys.

Thanks for your help.

Adam

--------
Nigredo Studios http://www.nigredostudios.com

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