Yes, I plan to release an updated SDK with new, working shaders in the next week or so. The miscellaneous little fixes I've mentioned in the past few days would be in there as well.
-Mike -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Sent: Wednesday, August 23, 2006 9:54 AM To: [email protected] Subject: Re: [hlcoders] Linux Dedicated Server Crash Fix Just curious, It was hinted that there would be yet another update to the codebase? Did I misunderstand or will there be another codebase update within the next week or so? Thanks BTW: I love all of the new updates that have been happening lately. On 8/23/06, Mike Durand <[EMAIL PROTECTED]> wrote: > Hi All- > > I wanted to let you know that last week's Source engine update should > have fixed the Linux terrain physics issue (crash) that cropped up > with the SDK update on 8/4. Let me know if you still see problems > running the Linux dedicated server with older MODs. > > -Thanks, > Mike > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

