Hi

I am trying to port the weapon search, and pick up
code from citizen17 to the metrocop class

These are the things i have collected so far:

bool CNPC_Citizen::ShouldLookForBetterWeapon()
void CNPC_Citizen::OnChangeActiveWeapon(
CBaseCombatWeapon *pOldWeapon, CBaseCombatWeapon
*pNewWeapon )

Is there anything else that i need and have missed?

Also, can i assign a malee weapon to the base npc,
that is put away when they find a gun?

I mean, if i give the npc a snake arm like in doom 3,
can they still have that weapon? or do they need to
drop it, before they can pick up a replacement
balastic weapon like a shotgun?

--------
Nigredo Studios http://www.nigredostudios.com

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