--
[ Picked text/plain from multipart/alternative ]
Its sorta a feature to keep debug code from getting out or perhaps letting
the coder know what dlls they are. Normally noticable with asserts and a
large file size. :p
-allowdebug as mentioned above fixes the issue.

On 8/29/06, Snakez <[EMAIL PROTECTED]> wrote:
>
> It's supposed to give you a meaningful error message so I guess it would
> be
> a bug, but -allowdebug should make it work.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Nick
> Sent: Tuesday, August 29, 2006 9:24 PM
> To: [email protected]
> Subject: Re: [hlcoders] FileSystem_Steam.dll Crash
>
> I'm curious, is this a bug or is this a feature?
>
>
>
> On 8/29/06, Steve Rabouin <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ] If this is the same
> > issue as was discussed before on the list, the new SDK won't allow you
> > to run a debug build from the steam menu. You need to build it as
> > release and then it will work from the steam menu.
> >
> > On 8/29/06, Louka Outrebon <[EMAIL PROTECTED]> wrote:
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ] We are having the
> > > same issue on three computers. It was working fine before.
> > > Now we cant launch the mod from steam menu, not from VS 2003 (using
> > > right command lines of course..) THe only way to get it working is
> > > through run_mod.bat . I've launched SDK Source Base and it's still not
> working.
> > > That's real strange.
> > >
> > --
> >
> > _______________________________________________
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> please visit:
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> >
> >
>
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>
>
>
>
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>
>


--
~skidz
--

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