Thanks looks good - no more errors so far - I filed for this: http://developer.valvesoftware.com/cgi-bin/bugzilla/show_bug.cgi?id=53
At 2006/09/17 02:32 PM, Hyperjag 3 wrote: >This error happens because Valve never made crossbow reload animations for >the playermodels, but told it to use ACT_HL2MP_GESTURE_RELOAD_CROSSBOW in >the acttable anyway. In my mod, I just changed the acttable so that it uses >ACT_HL2MP_GESTURE_RELOAD_AR2 like most of the other weapons do. It has >nothing to do with episodic content as far as I know. > > >>From: [EMAIL PROTECTED] >>Reply-To: [email protected] >>To: [email protected] >>Subject: [hlcoders] missing activity ACT_HL2MP_GESTURE_RELOAD_CROSSBOW >>Date: Sun, 17 Sep 2006 13:23:56 -0500 >> >>I thought this came up before, but maybe not. Anyone know how to get rid >>of these? >> >>CBaseAnimatingOverlay::AddGesture: model models/humans/Group03/Male_01.mdl >>missing activity ACT_HL2MP_GESTURE_RELOAD_CROSSBOW >>CBaseAnimatingOverlay::AddGesture: model >>models/humans/Group03/female_03.mdl missing activity >>ACT_HL2MP_GESTURE_RELOAD_CROSSBOW >> >>Is this an Episodic vs non-Episodic model issue maybe? > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

