-- [ Picked text/plain from multipart/alternative ] Yes, NPCs work. AI and all. You'll just have to do some tweaking to get the AI to see the player as an enemy.
~Daniel On 10/11/06, Stephen Swires <[EMAIL PROTECTED]> wrote: > > Hi, > This is just a quick query but do NPCs work in the HL2MP base at all? > There's articles on how to "fix" it but using npc_create on a Deathmatch > listen server with 16 slots seems to show the NPCs working fine, though > I'm not sure about the AI itself. > > I don't think this answers my own question because I need to know if it > has the basics of AI such as relationships. > > -SteveUK > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- http://www.eviloverlord.com 135: My doomsday machine will have a highly-advanced technological device called a capacitor in case someone inconveniently pulls the plug at the last second. (If I have access to REALLY advanced technology, I will include a back-up device known as a battery.) -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

