-- [ Picked text/plain from multipart/alternative ] Also look for cl_bob. Jerry
On 10/28/06, Stephen Swires <[EMAIL PROTECTED]> wrote: > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > I looked for "sway" in the source code and it came up with > CalcViewModelLag in the CPredictedViewModel class, I added some code to > disable it if the ironsight is on, but that didn't work. Also, I set the > convars (cl_weap_sway_scale and cl_weap_sway_interp) to 0 and it didn't > make a visual difference. > > Garry Newman wrote: > > >-- > >[ Picked text/plain from multipart/alternative ] > >I think it's called sway, do a "find sway" in the console and find the > >convars that control it in the source, then find some way of controlling > it > >when you have ironsights up. > > > > > >garry > > > >On 10/28/06, Stephen Swires <[EMAIL PROTECTED]> wrote: > > > > > >>This is a multi-part message in MIME format. > >>-- > >>[ Picked text/plain from multipart/alternative ] > >>Is there an actual way of turning it off, so the gun stays statically in > >>position? It's not really an ironsight if it's moving around everywhere > >>:-\ > >> > >>John Sheu wrote: > >> > >> > >> > >>>On Friday 27 October 2006 7:26 pm, Stephen Swires wrote: > >>> > >>> > >>> > >>> > >>>>I've got everything in place, but there is one itch. When you move > >>>>around the mouse to look around, the view model likes to move around > >>>>too. Any way to combat that? > >>>> > >>>> > >>>> > >>>> > >>>Just call it a feature. > >>> > >>>-John Sheu > >>> > >>>_______________________________________________ > >>>To unsubscribe, edit your list preferences, or view the list archives, > >>> > >>> > >>please visit: > >> > >> > >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >>> > >>> > >>> > >>-- > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >>please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> > >-- > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

