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I havent done animations with scripts but search for CPanelAnimationVar
(IIRC), it is a member definition macro like CNetworkVar.

The classes you inherit from already have some animation vars defined, like
x/y pos or alpha. Then you did that startanimation call and included the
name of the variable, the final value, the time to get to that value and a
constant "how to interpolate". You just called it once and it worked. I'd
post but I think you can get it from the sdk, not at home right now.
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